RIFTFARER · PERSISTENT WORLDS
A dragon. A hoard. Your community’s story.
Dragon’s Hoard is Riftfarer’s first implemented World: a persistent setting that turns stream activity into shared moments, from a familiar arrival to an unexpected rare event.
What changes when viewers interact?
Supported follows, subscriptions, gifts, Bits and raids produce World reactions. Viewers appear as Traveler Characters, while activity builds existing global progression and a distinct relationship with your community.
Eligible creators can connect supported Channel Point interactions, including Feed, Wake and Steal Coin. Their outcomes follow the World’s existing rules. A successful theft can also earn a one-time Hoard Coin keepsake; it has no currency value.
What carries into the next stream?
The hoard, World state and community relationships are saved on the server. Viewers keep one global Character across Realities. Recognizable regulars and earned moments can become part of a community’s ongoing story instead of disappearing at the end of a session.
How does it fit around gameplay?
Gameplay preserves a configured capture area, while Starting Soon, BRB and Ending provide theater scenes. Scene Layout gives movable elements labeled handles. Alerts and optional chat share the scene’s stable OBS URL. Preview placement and simulations before checking your actual broadcast output.
What can I use today?
Dragon’s Hoard is implemented for Riftfarer’s closed beta. Creator admission and Twitch feature eligibility still apply. Other Worlds in the Reality Library are concepts, not playable alternatives. This page does not promise a production release date.